Whether you're an Elyos Gladiator, an Asmodian Assassin, or a living version of Napoleon Dynamite, you can't get anywhere in Aion without any skills. And you have to learn or upgrade them with your Aion kinah. Sure, you have an auto-attack at your disposal, but if you’re relying on that to fulfill your destiny as an almighty immortal you might want to just quit now. Skills are the source of all your power, to both heal and destroy. Without them, not only will you fail in your quest, but you'll also never discover the pure, unadulterated joy in unleashing a chain skill upon your enemies. It means that you will get easier Aion gold and Aion experience (Aion Power leveling) if you have Aion Skills. Here we are going to introduce Chain Skills of Aion!
Chain Skills 102
The Chains tab will display not only the chains you currently have, but chains that your current skills will allow you access to in the near future. The chain trees you'll see in the window are set up just like a tree of skills, but flowing from left to right, rather than straight down (or up, depending on the game). There are two possible arrow types showing the path between the various skills/reactions in each tree: solid and light grey. The solid arrow means that the next skill/reaction in the chain will always come up. The light grey arrow means the next step in the chain may or may not occur. No matter what chain skills, it can bring convenient to your Aion adventure and take you more rewards, such as Aion kina, items and experience.
When it comes to both the number of chains and how deep down the rabbit hole they go, all classes are not created equally, so if you're really keen on having a large amount of possible chains, you'll need to investigate this tab for each class. For example, when a Spiritmaster is in their mid-teens, they have far fewer opportunities for chains compared to a Cleric. A Spiritmaster has two possibilities that will always occur since the arrows are solid. At that same level though, a Cleric has a possibility of four chains. Not only do they have more chains, but they're also deeper than those of the Spiritmaster. Deeper chains tend to mean bigger rewards (Aion gold, items and equipments) at the end, so keep this in mind when choosing your class.
When a chain is triggered, players only have a few seconds to continue them. They can either click on the icon that will briefly appear on the screen, or click the same button that triggered the chain in the first place. If a Sorcerer cast Flame Arrow I, not only would an icon for Blaze appear on the screen, but the Flame Arrow I icon on the hotbar also turns into the Blaze icon. To the best of my knowledge, the only way to cast Flame Arrow I after triggering Blaze I is to wait for the chain skill to fade away and let the hotbar key revert back. As you progress through your adventures, you'll find there actually are times when you don't want to continue a chain. I haven't discovered a way to cancel them out yet. If players have no time to do quests and gain skills, you are able to buy our WoW power leveling service. In this way, you will be a high-level character as you login Aion again. Of course, you are still able to buy Aion gold from our site!
Common among all the classes is the addition of certain effects or requirements within their chains. Using the Spiritmaster and Cleric example again, both have chains that end with an effect called Knock Down. Knock Down does just what it implies, knocking the target to the ground and freezing them in place for a few seconds like a Root spell. Unlike Other skills/effects in a chain, Knock Down occurs automatically. There's no need to hit any icon or key. Besides having a chain that ends with it, the Cleric also has a chain that starts with it as well. Classes with these types of abilities may appear to have chains of extraordinary lengths, but they are technically just combining two chains together. It doesn't make the "have nots" feel any better about it, but that's the way it is.